Most match-rating services show you a number without showing their work. MatchGrade is built the other way around: every rating starts from the same transparent baseline, and every point gained or lost is visible in the breakdown.
This page explains the method in full — useful if you want to understand why a rating landed where it did, or if you're comparing MatchGrade to other rating systems you've seen.
See the method in action — grade a real performance.
Open the calculatorEvery performance begins at 6.0 — not zero, not five, but a number representing an anonymous player who did their job. This matches the convention used across most professional rating systems, so a MatchGrade score is directly comparable to what people are used to seeing on matchday.
Every stat entered is compared to a realistic expectation for that position, scaled to a full match. Outperforming the benchmark adds points; underperforming subtracts them. The weighting differs by stat and position — a goal is worth more for a rating than a single tackle, but a center-back's clean sheet and duel-win rate carry real weight too.
Team result, cards, and — in soccer — goals conceded and errors leading to a goal all adjust the score on top of the individual stat line. These are kept deliberately small relative to personal performance, since an individual rating should reflect what a player actually did, not just whether their team won.
A rating you can't see the reasoning behind is hard to trust or argue with. MatchGrade shows every contributing stat and its exact point value, so if a rating looks surprising, you can see precisely why — whether that's a heavily weighted defensive stat, a diminishing-returns goal bonus, or a minutes-played adjustment pulling a short cameo back toward neutral.